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Traditional training - lectures, manuals, and videos - often fails to deliver engagement and real-world readiness. VR flips this model: it makes learning experiential, immersive, and measurable.
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Yes. While VR requires an upfront investment, it typically reaches cost-parity with classroom training at approximately 375 learners, depending on training complexity and frequency. For large-scale deployments (3,000+ learners), VR can be over 50% more cost-effective due to reduced travel, instructor time, and equipment downtime.
We specialize in modern standalone VR devices (such as Meta Quest or Pico Enterprise series). These systems require no external PCs or cables, making them portable, reliable, and easy to deploy.
Absolutely. We create digital representations of proprietary equipment, facilities, and workflows to ensure training is fully relevant to your operations.
VR works best as part of a blended learning strategy enhancing your existing classroom or e-learning programs with hands-on, experiential practice.